Slay the Spire 2

Cards

73108 / 293 Cards

NameCostTypeRarityCard text
Debilitate1AttackUncommonDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Debris1StatusStatusExhaust.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defile1AttackCommonEthereal.
Deal 13 damage.
Defragment1PowerRareGain 1 Focus.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Devastate1AttackUncommonDeal 30 damage.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dodge and Roll1SkillCommonGain 4 Block.
Next turn, gain 4 Block.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Double Energy1SkillUncommonDouble your Energy.
Exhaust.
Drain Power1AttackCommonDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Dredge1SkillUncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Energy Surge1SkillUncommonALL players gain .
Exhaust.
Enfeebling Touch1SkillUncommonEthereal.
Enemy loses 8 Strength this turn.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expertise1SkillUncommonDraw cards until you have 6 in your Hand.
Exterminate1AttackEventDeal 3 damage to ALL enemies 4 times.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Fear1AttackCommonEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB