Slay the Spire 2
Cards



InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


InjuryUnplayable.
CurseCurse, Curse


JackpotDeal 25 damage.
Add 3 random 0
cards into your Hand.
Attack
3Attack, Rare, Cost 3


Kingly KickDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


KnockdownDeal 10 damage.
The enemy takes double damage from other players this turn.
Attack
3Attack, Rare, Cost 3


Knockout BlowDeal 30 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


MangleDeal 15 damage.
Enemy loses 10 Strength this turn.
Attack
3Attack, Rare, Cost 3


Meteor StrikeDeal 24 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


MurderDeal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Attack
3Attack, Rare, Cost 3


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


NullDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


PinpointDeal 15 damage.
Costs 1 less
for each Skill played this turn.
Attack
3Attack, Uncommon, Cost 3


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


PounceDeal 14 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


PredatorDeal 15 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


ReapRetain.
Deal 27 damage.
Attack
3Attack, Common, Cost 3


RefractDeal 9 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


RendDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


RicochetSly.
Deal 3 damage to a random enemy 4 times.
Attack
2Attack, Common, Cost 2


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SootUnplayable.
StatusStatus, Status


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


SqueezeOsty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Attack
3Attack, Rare, Cost 3


StompDeal 12 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


SunderDeal 24 damage.
If this kills an enemy, gain

.
Attack
3Attack, Uncommon, Cost 3


SynthesisDeal 14 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Tag TeamDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2