Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Skill | Ancient | Innate. Upgrade ALL your cards. Exhaust. | |
| 2 | Attack | Basic | Deal 8 damage. Apply 2 Vulnerable. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench | 2 | Skill | Event | Double your Block. |
| 2 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 2 | Skill | Event | Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust. | |
| 3 | Skill | Ancient | Gain 15 Block. Next turn, draw 2 cards and gain Exhaust. | |
| 2 | Attack | Token | Retain. Deal 10 damage. | |
| 2 | Skill | Event | Gain 5 Block. Gain 5 Block at the start of the next 2 turns. | |
| 3 | Attack | Ancient | Deal 33 damage. Stun the enemy. Exhaust. | |
| 3 | Power | Ancient | Gain 2 Intangible. At the start of your turn, lose 1 Dexterity. |