Slay the Spire 2

Cards

136 / 41 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Barricade3PowerRareBlock is not removed at the start of your turn.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Eternal Armor3PowerRareGain 9 Plating.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Genesis2PowerRareAt the start of your turn, gain .
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Monarch's Gaze2PowerRareWhenever you attack an enemy, it loses 1 Strength this turn.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Orbit2PowerUncommonEvery 4 you spend,
gain .
Pyre2PowerRareGain at the start of each turn.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Sleight of Flesh2PowerUncommonWhenever you apply a debuff to an enemy, they take 9 damage.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
Spectrum Shift2PowerUncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
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Cards · Slay the Spire 2 · SlaySpireDB