Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Rare | Deal 18 damage. Add a 0 | |
| 2 | Attack | Rare | Deal 10 damage. Put ALL 0 | |
| 2 | Skill | Ancient | Innate. Upgrade ALL your cards. Exhaust. | |
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 2 | Attack | Basic | Deal 8 damage. Apply 2 Vulnerable. | |
| 2 | Skill | Common | Lose 2 HP. Gain 16 Block. | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 3 times. | |
| 2 | Power | Rare | Prevent the next time you would lose HP. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity. | |
| 2 | Skill | Uncommon | Gain 12 Block. Forge 10. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| X | Skill | Rare | Play the top X cards of your Draw Pile. | |
| 2 | Skill | Uncommon | Play 2 random cards from your Draw Pile. | |
| 2 | Attack | Common | Deal 6 damage 3 times. | |
| 2 | Attack | Common | Deal 18 damage. Exhaust 1 card at random. | |
| X | Curse | Curse | Unplayable. Ethereal. | |
| 2 | Power | Rare | Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 2 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 2 | Attack | Uncommon | Gain 10 Block. Deal 10 damage. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 2 | Skill | Uncommon | Apply 21 Doom and 1 Weak to ALL enemies. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 2 | Skill | Uncommon | Gain 11 Block. Next turn, gain | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 2 | Skill | Rare | Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench | 2 | Skill | Event | Double your Block. |
| 2 | Power | Rare | Whenever an Attack deals unblocked damage, apply 1 Poison. | |
| 2 | Skill | Uncommon | Gain 13 Block. Retain your Hand this turn. | |
| 2 | Skill | Uncommon | Gain You cannot gain additional | |
| 2 | Power | Rare | Shivs now hit ALL enemies. Add 4 Shivs into your Hand. |