Slay the Spire 2
Cards



Pounce+Deal 20 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Predator+Deal 20 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


Prophesize+Draw 9 cards.
Skill
2Skill, Uncommon, Cost 2


Pull Aggro+Summon 5.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Rend+Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


Ricochet+Sly.
Deal 3 damage to a random enemy 5 times.
Attack
2Attack, Common, Cost 2


Rocket Punch+Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Severance+Deal 18 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Shadow Shield+Gain 15 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


Shockwave+Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Sleight of Flesh+Whenever you apply a debuff to an enemy, they take 13 damage.
Power
2Power, Uncommon, Cost 2


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


Snakebite+Retain.
Apply 10 Poison.
Skill
2Skill, Common, Cost 2


Sneaky+Sly.
Whenever another player attacks an enemy, gain 2 Block.
Power
2Power, Rare, Cost 2


SootUnplayable.
StatusStatus, Status


Speedster+Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


Synthesis+Deal 20 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Tag Team+Deal 15 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


Tear Asunder+Deal 7 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


The Bomb+At the end of 3 turns, deal 50 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


The Scythe+Deal 13 damage.
Permanently increase this card's damage by 5.
Exhaust.
Attack
2Attack, Rare, Cost 2


Time's Up+Retain.
Deal damage equal to the enemy's Doom.
Exhaust.
Attack
2Attack, Rare, Cost 2


Toric Toughness+Gain 7 Block.
Gain 7 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


Unrelenting+Deal 20 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Untouchable+Sly.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Up My Sleeve+Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


Uppercut+Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


Uproar+Deal 8 damage twice.
Play a random Attack from your Draw Pile.
Attack
2Attack, Common, Cost 2


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Waste AwayGain 1 less
per turn.
StatusStatus, Status