Slay the Spire 2
Cards



Tear AsunderDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


The BombAt the end of 3 turns, deal 40 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


The ScytheDeal 13 damage.
Permanently increase this card's damage by 4.
Exhaust.
Attack
2Attack, Rare, Cost 2


Time's UpDeal damage equal to the enemy's Doom.
Exhaust.
Attack
2Attack, Rare, Cost 2


Toric ToughnessGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


UnmovableThe first time you gain Block from a card each turn, double the amount gained.
Power
2Power, Rare, Cost 2


UnrelentingDeal 14 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


UntouchableSly.
Gain 6 Block.
Skill
2Skill, Common, Cost 2


Up My SleeveAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


UppercutDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


UproarDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Attack
2Attack, Common, Cost 2


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Waste AwayGain 1 less
per turn.
StatusStatus, Status- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


WritheUnplayable.
Innate.
CurseCurse, Curse