Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Rare | Deal 5 damage. Hits an additional time for each time you lost HP this combat. | |
| 2 | Skill | Uncommon | At the end of 3 turns, deal 40 damage to ALL enemies. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 4. Exhaust. | |
| 2 | Attack | Rare | Deal damage equal to the enemy's Doom. Exhaust. | |
| 2 | Skill | Event | Gain 5 Block. Gain 5 Block at the start of the next 2 turns. | |
| 2 | Power | Rare | Weak enemies take double damage from Attacks. | |
| 2 | Power | Rare | The first time you gain Block from a card each turn, double the amount gained. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Attack you play costs 0 | |
| 2 | Skill | Common | Sly. Gain 6 Block. | |
| 2 | Skill | Uncommon | Add 3 Shivs into your Hand. Reduce this card's cost by 1. | |
| 2 | Attack | Uncommon | Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| 2 | Attack | Common | Deal 6 damage twice. Play a random Attack from your Draw Pile. | |
| X | Status | Status | Unplayable. Ethereal. Whenever you draw this card, lose | |
| X | Status | Status | Gain 1 less | |
| Wither | X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. |
| X | Status | Status | Unplayable. | |
| X | Curse | Curse | Unplayable. Innate. |