Slay the Spire 2

Cards

136 / 77 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Buffer2PowerRarePrevent the next time you would lose HP.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
DazedXStatusStatusUnplayable.
Ethereal.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Genesis2PowerRareAt the start of your turn, gain .
GreedXCurseCurseUnplayable.
Eternal.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB