Slay the Spire 2

Cards

136 / 98 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
ClumsyXCurseCurseUnplayable.
Ethereal.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
DazedXStatusStatusUnplayable.
Ethereal.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Flatten2AttackCommonOsty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB