Slay the Spire 2

Cards

136 / 92 Cards

NameCostTypeRarityCard text
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
DazedXStatusStatusUnplayable.
Ethereal.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Genesis2PowerRareAt the start of your turn, gain .
Clear all
Cards · Slay the Spire 2 · SlaySpireDB