Slay the Spire 2
Cards



Adaptive Strike+Deal 23 damage.
Add a 0
copy of this card into your Discard Pile.
Attack
2Attack, Rare, Cost 2


All for One+Deal 14 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Attack
2Attack, Rare, Cost 2


Barricade+Block is not removed at the start of your turn.
Power
2Power, Rare, Cost 2


Blood Wall+Lose 2 HP.
Gain 20 Block.
Skill
2Skill, Common, Cost 2


Buffer+Prevent the next 2 times you would lose HP.
Power
2Power, Rare, Cost 2


Bullet Time+You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Skill
2Skill, Rare, Cost 2


Calamity+Whenever you play an Attack, add a random Attack into your Hand.
Power
2Power, Rare, Cost 2


Celestial Might+Deal 6 damage 4 times.
Attack
2Attack, Common, Cost 2


Cinder+Deal 24 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


Consuming Shadow+Channel 3 Dark.
At the end of your turn, Evoke your leftmost Orb.
Power
2Power, Rare, Cost 2


Creative AI+At the start of your turn, add a random Power into your Hand.
Power
2Power, Rare, Cost 2


Demesne+Ethereal.
At the start of your turn, gain
and draw 1 additional card.
Power
2Power, Rare, Cost 2


Envenom+Whenever an Attack deals unblocked damage, apply 2 Poison.
Power
2Power, Rare, Cost 2


Fan of Knives+Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Fiend Fire+Exhaust your Hand.
Deal 10 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Flak Cannon+Exhaust ALL your Status cards.
Deal 11 damage to a random enemy for each card Exhausted.
Attack
2Attack, Rare, Cost 2


Flatten+Osty deals 16 damage.
This card costs 0
if Osty has attacked this turn.
Attack
2Attack, Common, Cost 2


Genesis+At the start of your turn, gain 

.
Power
2Power, Rare, Cost 2


Glitterstream+Gain 13 Block.
Next turn, gain 7 Block.
Skill
2Skill, Common, Cost 2


GUARDS!!!+Transform any number of cards in your Hand into Minion Sacrifice+.
Exhaust.
Skill
2Skill, Rare, Cost 2


Hand of Greed+Deal 25 damage.
If Fatal, gain 25 Gold.
Attack
2Attack, Rare, Cost 2


Heirloom Hammer+Deal 25 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


Hyperbeam+Deal 36 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


Impervious+Gain 40 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


Juggernaut+Whenever you gain Block, deal 8 damage to a random enemy.
Power
2Power, Rare, Cost 2


Knife Trap+Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


Murder+Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Attack
2Attack, Rare, Cost 2


Necro Mastery+Summon 8.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Power
2Power, Rare, Cost 2


Nightmare+Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Skill
2Skill, Rare, Cost 2


Not Yet+Heal 13 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Predator+Deal 20 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


Pull Aggro+Summon 5.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2