Slay the Spire 2
Cards



BashDeal 8 damage.
Apply 2 Vulnerable.
Attack
2Attack, Basic, Cost 2


Bulk UpLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Power
2Power, Uncommon, Cost 2


Celestial MightDeal 6 damage 3 times.
Attack
2Attack, Common, Cost 2


CinderDeal 18 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


DashGain 10 Block.
Deal 10 damage.
Attack
2Attack, Uncommon, Cost 2


FeralThe first time you play a
0
Attack each turn,
return it to your Hand.
Power
2Power, Uncommon, Cost 2


Fight Me!Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


FlattenOsty deals 12 damage.
This card costs 0
if Osty has attacked this turn.
Attack
2Attack, Common, Cost 2


Forbidden GrimoireAt the end of combat, you may remove a card from your Deck.
Eternal.
Power
2Power, Ancient, Cost 2


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


NullDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


OrbitEvery 4
you spend,
gain
.
Power
2Power, Uncommon, Cost 2


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


PounceDeal 14 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


PredatorDeal 15 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


RicochetSly.
Deal 3 damage to a random enemy 4 times.
Attack
2Attack, Common, Cost 2


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


StampedeAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
2Power, Uncommon, Cost 2


SynthesisDeal 14 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Tag TeamDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


UnrelentingDeal 14 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


UppercutDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


UproarDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Attack
2Attack, Common, Cost 2