Slay the Spire 2

Cards

136 / 80 Cards

NameCostTypeRarityCard text
Adaptive Strike+2AttackRareDeal 23 damage.
Add a 0 copy of this card into your Discard Pile.
All for One+2AttackRareDeal 14 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Barricade+2PowerRareBlock is not removed at the start of your turn.
Bash+2AttackBasicDeal 10 damage.
Apply 3 Vulnerable.
Blood Wall+2SkillCommonLose 2 HP.
Gain 20 Block.
Bouncing Flask+2SkillUncommonApply 3 Poison to a random enemy 4 times.
Buffer+2PowerRarePrevent the next 2 times you would lose HP.
Bulk Up+2PowerUncommonLose 1 Orb Slot.
Gain 3 Strength.
Gain 3 Dexterity.
Bullet Time+2SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bulwark+2SkillUncommonGain 15 Block.
Forge 13.
Calamity+2PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Catastrophe+2SkillUncommonPlay 3 random cards from your Draw Pile.
Celestial Might+2AttackCommonDeal 6 damage 4 times.
Cinder+2AttackCommonDeal 24 damage.
Exhaust 1 card at random.
Consuming Shadow+2PowerRareChannel 3 Dark.
At the end of your turn, Evoke your leftmost Orb.
Corruption+2PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Creative AI+2PowerRareAt the start of your turn, add a random Power into your Hand.
Dash+2AttackUncommonGain 13 Block.
Deal 13 damage.
Deathbringer+2SkillUncommonApply 26 Doom and 1 Weak to ALL enemies.
Delay+2SkillUncommonGain 13 Block.
Next turn,
gain .
Demesne+2PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Envenom+2PowerRareWhenever an Attack deals unblocked damage, apply 2 Poison.
Equilibrium+2SkillUncommonGain 16 Block.
Retain your Hand this turn.
Fan of Knives+2PowerRareShivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Fiend Fire+2AttackRareExhaust your Hand.
Deal 10 damage for each card Exhausted.
Exhaust.
Fight Me!+2AttackUncommonDeal 6 damage twice.
Gain 4 Strength.
The enemy gains 1 Strength.
Flak Cannon+2AttackRareExhaust ALL your Status cards.
Deal 11 damage to a random enemy for each card Exhausted.
Flame Barrier+2SkillUncommonGain 16 Block.
Whenever you are attacked this turn, deal 6 damage back.
Flatten+2AttackCommonOsty deals 16 damage.
This card costs 0 if Osty has attacked this turn.
Genesis+2PowerRareAt the start of your turn, gain .
Glacier+2SkillUncommonGain 9 Block.
Channel 2 Frost.
Glitterstream+2SkillCommonGain 13 Block.
Next turn, gain 7 Block.
GUARDS!!!+2SkillRareTransform any number of cards in your Hand into Minion Sacrifice+.
Exhaust.
Hand of Greed+2AttackRareDeal 25 damage.
If Fatal, gain 25 Gold.
Hegemony+2AttackUncommonDeal 18 damage.
Next turn, gain .
Clear all
Cards · Slay the Spire 2 · SlaySpireDB