Slay the Spire 2

Cards

136 / 68 Cards

NameCostTypeRarityCard text
Abrasive+3PowerRareSly.
Gain 1 Dexterity.
Gain 6 Thorns.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Banshee's Cry+7AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beat Down+3SkillRarePlay 4 random Attacks from your Discard Pile.
Bludgeon+3AttackUncommonDeal 42 damage.
Bombardment+3AttackRareDeal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Bury+4AttackUncommonDeal 63 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Cascade+XSkillRarePlay the top X+1 cards of your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Curse of the BellXCurseCurseUnplayable.
Eternal.
DazedXStatusStatusUnplayable.
Ethereal.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Demon Form+3PowerRareAt the start of your turn, gain 3 Strength.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Echo Form+3PowerRareThe first card you play each turn is played an extra time.
End of Days+3SkillRareApply 37 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Eternal Armor+3PowerRareGain 12 Plating.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
GreedXCurseCurseUnplayable.
Eternal.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Haze+3SkillUncommonSly.
Apply 6 Poison to ALL enemies.
Howl from Beyond+3AttackUncommonDeal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Ice Lance+3AttackRareDeal 24 damage.
Channel 3 Frost.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
InjuryXCurseCurseUnplayable.
Jackpot+3AttackRareDeal 30 damage.
Add 3 random Upgraded 0 cards into your Hand.
Kingly Kick+4AttackUncommonDeal 35 damage.
Whenever you draw this card, reduce its cost by 1.
Knockdown+3AttackRareDeal 14 damage.
The enemy takes triple damage from other players this turn.
Knockout Blow+3AttackUncommonDeal 38 damage.
If this kills an enemy, gain 5.
Lantern KeyXQuestQuestUnplayable.
Unlocks a special event in the next Act.
Mangle+3AttackRareDeal 20 damage.
Enemy loses 15 Strength this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB