Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 4 Thorns. | |
| 3 | Power | Rare | Block is not removed at the start of your turn. | |
| 3 | Skill | Rare | Play 3 random Attacks from your Discard Pile. | |
| 3 | Skill | Rare | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn. | |
| 3 | Power | Rare | Whenever you play an Attack, add a random Attack into your Hand. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 3 | Power | Rare | At the start of your turn, add a random Power into your Hand. | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| 3 | Power | Rare | At the start of your turn, gain 2 Strength. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. | |
| 3 | Skill | Rare | Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP. | |
| 3 | Power | Rare | Gain 9 Plating. | |
| 3 | Skill | Uncommon | Sly. Apply 4 Poison to ALL enemies. | |
| 3 | Skill | Uncommon | Gain 13 Block. Reduce this card's cost by | |
| 3 | Skill | Rare | Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust. | |
| 3 | Skill | Rare | Summon 20. Exhaust. | |
| 3 | Power | Rare | Whenever Attacks deal damage, apply that much Doom. | |
| 3 | Skill | Uncommon | Sly. Draw 2 cards. | |
| 3 | Skill | Ancient | Gain 15 Block. Next turn, draw 2 cards and gain Exhaust. | |
| 3 | Power | Rare | At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5. | |
| 3 | Power | Rare | Whenever you play a card, deal 4 damage to a random enemy. | |
| 3 | Skill | Uncommon | Sly. Gain | |
| 3 | Power | Rare | Ethereal. End your turn. The first 2 cards you play each turn are free to play. | |
| 3 | Skill | Rare | Channel Lightning equal to the Lightning already Channeled this combat. Exhaust. | |
| 3 | Power | Ancient | Gain 2 Intangible. At the start of your turn, lose 1 Dexterity. |