Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 6 Thorns. | |
| 7 | Attack | Rare | Deal 33 damage to ALL enemies. Costs | |
| 3 | Skill | Rare | Play 4 random Attacks from your Discard Pile. | |
| 3 | Attack | Uncommon | Deal 42 damage. | |
| 3 | Attack | Rare | Deal 24 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 4 | Attack | Uncommon | Deal 63 damage. | |
| 3 | Power | Rare | At the start of your turn, gain 3 Strength. | |
| 3 | Power | Rare | The first card you play each turn is played an extra time. | |
| 3 | Skill | Rare | Apply 37 Doom to ALL enemies. Kill enemies with at least as much Doom as HP. | |
| 3 | Power | Rare | Gain 12 Plating. | |
| 3 | Skill | Uncommon | Sly. Apply 6 Poison to ALL enemies. | |
| 3 | Attack | Uncommon | Deal 21 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it. | |
| 3 | Attack | Rare | Deal 24 damage. Channel 3 Frost. | |
| 3 | Attack | Rare | Deal 30 damage. Add 3 random Upgraded 0 | |
| 4 | Attack | Uncommon | Deal 35 damage. Whenever you draw this card, reduce its cost by 1. | |
| 3 | Attack | Rare | Deal 14 damage. The enemy takes triple damage from other players this turn. | |
| 3 | Attack | Uncommon | Deal 38 damage. If this kills an enemy, gain 5 | |
| 3 | Attack | Rare | Deal 20 damage. Enemy loses 15 Strength this turn. | |
| 3 | Skill | Uncommon | Gain 17 Block. Reduce this card's cost by | |
| 5 | Attack | Rare | Deal 30 damage. Channel 3 Plasma. | |
| 3 | Attack | Uncommon | Deal 19 damage. Costs 1 less | |
| 3 | Skill | Rare | Summon 25. Exhaust. | |
| 3 | Attack | Common | Retain. Deal 33 damage. | |
| 3 | Power | Rare | Retain. Whenever Attacks deal damage, apply that much Doom. | |
| 3 | Skill | Uncommon | Sly. Draw 3 cards. | |
| 3 | Attack | Uncommon | Deal 12 damage twice. Channel 2 Glass. | |
| 3 | Skill | Ancient | Gain 17 Block. Next turn, draw 3 cards and gain Exhaust. | |
| 3 | Power | Rare | At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5. | |
| 3 | Power | Rare | Whenever you play a card, deal 6 damage to a random enemy. | |
| 3 | Attack | Rare | Osty deals 30 damage. Deals 6 additional damage for ALL your other Osty Attacks. | |
| 3 | Attack | Uncommon | Deal 15 damage to ALL enemies. Costs 1 less | |
| 3 | Attack | Uncommon | Deal 32 damage. If this kills an enemy, gain | |
| 3 | Skill | Uncommon | Sly. Gain | |
| 3 | Power | Rare | End your turn. The first 2 cards you play each turn are free to play. | |
| 3 | Skill | Rare | Channel Lightning equal to the Lightning already Channeled this combat. | |
| 3 | Attack | Ancient | Deal 44 damage. Stun the enemy. Exhaust. |