Slay the Spire 2
Cards



VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Void FormEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3


VolleyDeal 10 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


VoltaicChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Skill
3Skill, Rare, Cost 3


Waste AwayGain 1 less
per turn.
StatusStatus, Status


Well-Laid PlansAt the end of your turn, Retain up to 1 card.
Power
1Power, Uncommon, Cost 1


WhirlwindDeal 5 damage to ALL enemies X times.
Attack
0Attack, Uncommon, Cost 0


WhistleDeal 33 damage.
Stun the enemy.
Exhaust.
Attack
3Attack, Ancient, Cost 3


White NoiseAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


WishPut a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


WispGain
.
Exhaust.
Skill
0Skill, Common, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


Wraith FormGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3


WritheUnplayable.
Innate.
CurseCurse, Curse


Wrought in WarDeal 7 damage.
Forge 7.
Attack
1Attack, Common, Cost 1


ZapChannel 1 Lightning.
Skill
1Skill, Basic, Cost 1