Slay the Spire 2
Cards



VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Void Form+End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3


Volley+Deal 14 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


Voltaic+Channel Lightning equal to the Lightning already Channeled this combat.
Skill
3Skill, Rare, Cost 3


Waste AwayGain 1 less
per turn.
StatusStatus, Status


Well-Laid Plans+At the end of your turn, Retain up to 2 cards.
Power
1Power, Uncommon, Cost 1


Whirlwind+Deal 8 damage to ALL enemies X times.
Attack
0Attack, Uncommon, Cost 0


Whistle+Deal 44 damage.
Stun the enemy.
Exhaust.
Attack
3Attack, Ancient, Cost 3


White Noise+Add a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Wish+Retain.
Put a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


Wisp+Retain.
Gain
.
Exhaust.
Skill
0Skill, Common, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


Wraith Form+Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3


WritheUnplayable.
Innate.
CurseCurse, Curse


Wrought in War+Deal 9 damage.
Forge 9.
Attack
1Attack, Common, Cost 1


Zap+Channel 1 Lightning.
Skill
0Skill, Basic, Cost 0