Slay the Spire 2
Cards



Dodge and RollGain 4 Block.
Next turn, gain 4 Block.
Skill
1Skill, Common, Cost 1


Drain PowerDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Attack
1Attack, Common, Cost 1


FearEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Attack
1Attack, Common, Cost 1


FlattenOsty deals 12 damage.
This card costs 0
if Osty has attacked this turn.
Attack
2Attack, Common, Cost 2


Flick-FlackSly.
Deal 6 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Focused StrikeDeal 9 damage.
Gain 1 Focus this turn.
Attack
1Attack, Common, Cost 1


Gather LightGain 8 Block.
Gain
.
Skill
1Skill, Common, Cost 1


GlitterstreamGain 11 Block.
Next turn, gain 5 Block.
Skill
2Skill, Common, Cost 2


GlowGain
.
Draw 1 card.
Next turn, draw 1 card.
Skill
1Skill, Common, Cost 1


Go for the EyesDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Attack
0Attack, Common, Cost 0


Grave WardenGain 8 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


GraveblastDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Common, Cost 1


Guiding StarDeal 12 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Gunk UpDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Attack
1Attack, Common, Cost 1


HavocPlay the top card of your Draw Pile and Exhaust it.
Skill
1Skill, Common, Cost 1


HeadbuttDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Attack
1Attack, Common, Cost 1



Skill
1


HologramGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Common, Cost 1


HotfixGain 2 Focus this turn.
Exhaust.
Skill
0Skill, Common, Cost 0


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


Iron WaveGain 5 Block.
Deal 5 damage.
Attack
1Attack, Common, Cost 1


Know Thy PlaceApply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Skill
0Skill, Common, Cost 0


Leading StrikeDeal 3 damage.
Add 2 Shivs into your Hand.
Attack
1Attack, Common, Cost 1


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


Molten FistDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Attack
1Attack, Common, Cost 1


Momentum StrikeDeal 10 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Negative PulseGain 5 Block.
Apply 7 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


PatterGain 8 Block.
Gain 2 Vigor.
Skill
1Skill, Common, Cost 1


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Photon CutDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


Piercing WailALL enemies lose 6 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Poisoned StabDeal 6 damage.
Apply 3 Poison.
Attack
1Attack, Common, Cost 1


PokeOsty deals 6 damage.
Attack
0Attack, Common, Cost 0


Pommel StrikeDeal 9 damage.
Draw 1 card.
Attack
1Attack, Common, Cost 1


PredatorDeal 15 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2