Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Skill | Rare | ALL players gain 12 Block. | |
| 1 | Attack | Uncommon | Deal 9 damage. Increase this card's damage by 5 this combat. | |
| 1 | Attack | Uncommon | Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn. | |
| 3 | Skill | Rare | Summon 20. Exhaust. | |
| 3 | Attack | Common | Retain. Deal 27 damage. | |
| 1 | Attack | Common | Deal 9 damage. Add a Soul into your Draw Pile. | |
| 0 | Skill | Rare | Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust. | |
| Rebound | 1 | Attack | Event | Deal 9 damage. Put the next card you play this turn on top of your Draw Pile. |
| 1 | Skill | Common | Forge 9. Next turn, gain | |
| 1 | Skill | Uncommon | Gain 15 Block. Blocked attack damage is reflected to your attacker this turn. | |
| 3 | Skill | Uncommon | Sly. Draw 2 cards. | |
| 3 | Attack | Uncommon | Deal 9 damage twice. Channel 2 Glass. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 3 | Skill | Ancient | Gain 15 Block. Next turn, draw 2 cards and gain Exhaust. | |
| 2 | Attack | Rare | Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy. | |
| 1 | Skill | Uncommon | Gain 1 Strength. ALL enemies lose 1 Strength. | |
| 0 | Skill | Uncommon | Retain. If your Hand is empty, draw 2 cards and gain | |
| 2 | Attack | Common | Sly. Deal 3 damage to a random enemy 4 times. | |
| 0 | Attack | Uncommon | Osty deals 4 damage. Whenever you play a card that costs | |
| 1 | Attack | Event | Deal 7 damage to a random enemy twice. | |
| 2 | Attack | Uncommon | Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 | |
| 0 | Skill | Uncommon | Gain 9 Exhaust. | |
| 1 | Skill | Rare | Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP. | |
| 1 | Attack | Rare | Deal 12 damage. Retain your Hand this turn. | |
| 0 | Skill | Uncommon | Apply 1 Weak to ALL enemies. Exhaust. | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain | |
| 1 | Skill | Common | Apply 13 Doom. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 | |
| 1 | Skill | Rare | Draw cards until your Hand is full. Exhaust. | |
| 1 | Attack | Common | Deal 9 damage. Add Ethereal to a card in your Hand. | |
| 1 | Skill | Rare | Ethereal. Transform a card in your Draw Pile into Soul. | |
| 1 | Skill | Uncommon | Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted. | |
| 0 | Skill | Rare | Put a Skill from your Draw Pile into your Hand. Exhaust. | |
| 0 | Skill | Rare | Put an Attack from your Draw Pile into your Hand. Exhaust. | |
| 1 | Attack | Uncommon | Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand. | |
| 1 | Attack | Common | Deal 7 damage. Gain 2 Strength this turn. |