Slay the Spire 2
Cards



Transfigure+Add Replay to a card in your Hand.
It costs an extra
.
Skill
1Skill, Rare, Cost 1


Trash to Treasure+Innate.
Whenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


Tremble+Apply 4 Vulnerable.
Exhaust.
Skill
1Skill, Common, Cost 1


True Grit+Gain 9 Block.
Exhaust 1 card.
Skill
1Skill, Common, Cost 1


TURBO+Gain 

.
Add a Void into your Discard Pile.
Skill
0Skill, Common, Cost 0


Tyranny+Innate.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Power
1Power, Rare, Cost 1


Ultimate Defend+Gain 15 Block.
Skill
1Skill, Uncommon, Cost 1


Undeath+Gain 9 Block.
Add a copy of this card into your Discard Pile.
Skill
0Skill, Rare, Cost 0


Unmovable+The first time you gain Block from a card each turn, double the amount gained.
Power
1Power, Rare, Cost 1


Untouchable+Sly.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Up My Sleeve+Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


Venerate+Gain 

.
Skill
1Skill, Basic, Cost 1


Vicious+Whenever you apply Vulnerable, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Void Form+End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3


Voltaic+Channel Lightning equal to the Lightning already Channeled this combat.
Skill
3Skill, Rare, Cost 3


Well-Laid Plans+At the end of your turn, Retain up to 2 cards.
Power
1Power, Uncommon, Cost 1


White Noise+Add a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Wish+Retain.
Put a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


Wisp+Retain.
Gain
.
Exhaust.
Skill
0Skill, Common, Cost 0


Wraith Form+Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3


Zap+Channel 1 Lightning.
Skill
0Skill, Basic, Cost 0