Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Rare | Gain Block equal to the Block on another player. Exhaust. | |
| 1 | Attack | Uncommon | Innate. Deal damage equal to the number of cards in your Draw Pile. | |
| X | Status | Status | Draw 1 fewer card each turn. | |
| 0 | Attack | Token | Deal 13 damage. Exhaust. | |
| 0 | Skill | Token | Gain 8 Block. Exhaust. | |
| 0 | Attack | Token | Deal 6 damage. Draw 1 card. Exhaust. | |
| 1 | Skill | Uncommon | Gain Block equal to Poison on ALL enemies. Exhaust. | |
| 0 | Attack | Rare | Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies. | |
| 0 | Skill | Rare | Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1. | |
| 1 | Attack | Common | Deal 10 damage. Double the enemy's Vulnerable. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Reduce this card's cost to 0 | |
| 2 | Power | Rare | Whenever you attack an enemy, it loses 1 Strength this turn. | |
| 0 | Skill | Uncommon | Whenever you play a card this turn, gain 1 Strength this turn. | |
| 0 | Skill | Rare | Evoke your rightmost Orb X times. | |
| 3 | Attack | Rare | Deal 1 damage. Deals 1 additional damage for each card drawn this combat. | |
| 2 | Power | Rare | Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well. | |
| 1 | Skill | Common | Gain 5 Block. Apply 7 Doom to ALL enemies. | |
| 1 | Attack | Ancient | Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust. | |
| 0 | Power | Rare | Gain Draw 2 cards. At the start of your turn, apply 3 Doom to yourself. | |
| 0 | Attack | Basic | Deal 3 damage. Apply 1 Weak. | |
| 1 | Power | Rare | Gain 8 Plating. | |
| 3 | Skill | Rare | Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust. | |
| 1 | Skill | Uncommon | Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| 1 | Power | Rare | The first Attack or Skill you play each turn is placed on top of your Draw Pile. | |
| 2 | Skill | Rare | Heal 10 HP. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, apply 2 Poison to ALL enemies. | |
| 2 | Attack | Uncommon | Deal 10 damage. Apply 2 Weak. Channel 1 Dark. | |
| 0 | Skill | Rare | Whenever you play a card this turn, apply 3 Doom to the enemy. | |
| 0 | Skill | Rare | Lose 6 HP. Gain Draw 3 cards. Exhaust. | |
| 0 | Attack | Uncommon | Deal 8 damage. Damage ALL other enemies equal to the damage dealt. | |
| 1 | Skill | Rare | This turn, your next Attack is played an extra time. | |
| 2 | Power | Uncommon | Every 4 gain | |
| 1 | Power | Uncommon | Every 3 times you apply Poison, deal 11 damage to ALL enemies. | |
| Outmaneuver | 1 | Skill | Event | Next turn, gain |
| 0 | Skill | Uncommon | Draw 2 cards. Add a Burn into your Discard Pile. |