Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Power | Rare | Gain | |
| 0 | Skill | Ancient | Evoke your rightmost Orb 4 times. | |
| 0 | Skill | Uncommon | Choose 1 of 3 random Upgraded Colorless cards to add into your Hand. | |
| 0 | Attack | Uncommon | Deal 4 damage to ALL enemies for each | |
| 0 | Skill | Uncommon | Whenever you play an Attack this turn, gain 5 Block. | |
| 2 | Skill | Rare | Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. | |
| 2 | Skill | Rare | ALL players gain 17 Block. | |
| 1 | Attack | Uncommon | Deal 9 damage. Increase this card's damage by 9 this combat. | |
| 1 | Attack | Uncommon | Osty deals 9 damage. Hits an additional time for each other time he has attacked this turn. | |
| 3 | Skill | Rare | Summon 25. Exhaust. | |
| 3 | Attack | Common | Retain. Deal 33 damage. | |
| 3 | Power | Rare | Retain. Whenever Attacks deal damage, apply that much Doom. | |
| 1 | Attack | Common | Deal 11 damage. Add a Soul+ into your Draw Pile. | |
| 0 | Skill | Rare | Shuffle ALL your cards into your Draw Pile. Draw 6 cards. Exhaust. | |
| Rebound+ | 1 | Attack | Event | Deal 12 damage. Put the next card you play this turn on top of your Draw Pile. |
| 1 | Skill | Common | Forge 13. Next turn, gain | |
| 1 | Skill | Uncommon | Gain 20 Block. Blocked attack damage is reflected to your attacker this turn. | |
| 3 | Skill | Uncommon | Sly. Draw 3 cards. | |
| 3 | Attack | Uncommon | Deal 12 damage twice. Channel 2 Glass. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 3 | Skill | Ancient | Gain 17 Block. Next turn, draw 3 cards and gain Exhaust. | |
| 2 | Attack | Rare | Deal 18 damage. Deals 8 additional damage for each unique debuff on the enemy. | |
| 1 | Skill | Uncommon | Gain 2 Strength. ALL enemies lose 1 Strength. | |
| 0 | Skill | Uncommon | Retain. If your Hand is empty, draw 3 cards and gain | |
| 2 | Attack | Common | Sly. Deal 3 damage to a random enemy 5 times. | |
| 0 | Attack | Uncommon | Osty deals 6 damage. Whenever you play a card that costs | |
| 1 | Attack | Event | Deal 9 damage to a random enemy twice. | |
| 2 | Attack | Uncommon | Deal 14 damage. Draw 2 cards. Whenever you create a Status, reduce this card's cost to 0 | |
| 3 | Power | Rare | At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5. | |
| 0 | Skill | Uncommon | Retain. Gain 9 Exhaust. | |
| 1 | Power | Rare | At the end of combat, gain 40 Gold. | |
| 1 | Power | Uncommon | Whenever you lose HP on your turn, gain 2 Strength. | |
| 0 | Skill | Rare | Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP. | |
| 1 | Attack | Rare | Deal 16 damage. Retain your Hand this turn. | |
| 0 | Skill | Uncommon | Apply 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain |