Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you play a Power, gain | |
| 1 | Attack | Common | Deal 8 damage. Apply 1 Weak. | |
| 1 | Skill | Uncommon | Put Sovereign Blade into your Hand from anywhere. Forge 8. | |
| 3 | Attack | Uncommon | Deal 24 damage. If this kills an enemy, gain | |
| 0 | Skill | Rare | Gain 4 Exhaust. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 3 additional damage for each card you created this combat. | |
| 0 | Attack | Ancient | Innate. Deal 11 damage. Apply 3 Weak. | |
| 1 | Skill | Basic | Gain 8 Block. Discard 1 card. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 0 | Attack | Token | Ethereal. Osty deals 10 damage to a random enemy. Exhaust. | |
| 1 | Attack | Common | Deal 3 damage to a random enemy 3 times. | |
| 2 | Power | Rare | Sovereign Blade gains Replay 1. | |
| 1 | Skill | Uncommon | Gain 2 Focus this turn for each unique Orb you have. Exhaust. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Power you play costs 0 | |
| 3 | Skill | Uncommon | Sly. Gain | |
| 2 | Attack | Uncommon | Deal 11 damage. The next Attack another player plays on the enemy is played an extra time. | |
| 1 | Power | Rare | Take double damage from enemies. Allies take half damage from enemies. | |
| 1 | Skill | Uncommon | Gain 7 Block. Apply 1 Vulnerable. | |
| 2 | Attack | Rare | Deal 5 damage. Hits an additional time for each time you lost HP this combat. | |
| 0 | Skill | Uncommon | Channel X Lightning. | |
| 1 | Skill | Uncommon | Gain 6 Vigor. | |
| 0 | Attack | Uncommon | Deal 3 damage. Trigger all Lightning against the enemy. | |
| 2 | Skill | Uncommon | At the end of 3 turns, deal 40 damage to ALL enemies. | |
| 0 | Skill | Rare | Gain 50 Block. If you take unblocked attack damage this combat, die. | |
| 1 | Attack | Rare | Deal 10 damage. If Fatal, gain an additional card reward. Exhaust. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 4. Exhaust. | |
| 1 | Power | Ancient | Whenever you play a card, gain | |
| 1 | Skill | Rare | Forge 30. | |
| 0 | Skill | Uncommon | Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile. Exhaust. | |
| 1 | Attack | Rare | Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card. | |
| 1 | Attack | Uncommon | Deal 11 damage. At the start of your next turn, return this to your Hand. | |
| 1 | Power | Uncommon | Whenever you Evoke Lightning, deal 6 damage to each enemy hit. | |
| 1 | Attack | Common | Deal 4 damage and apply 1 Vulnerable to ALL enemies. |