Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Common | Deal 10 damage. Apply 2 Weak. | |
| 1 | Skill | Uncommon | Put Sovereign Blade into your Hand from anywhere. Forge 11. | |
| 3 | Attack | Uncommon | Deal 32 damage. If this kills an enemy, gain | |
| 0 | Skill | Rare | Gain 6 Exhaust. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 4 additional damage for each card you created this combat. | |
| 0 | Attack | Ancient | Innate. Deal 17 damage. Apply 5 Weak. | |
| 1 | Skill | Basic | Gain 11 Block. Discard 1 card. | |
| 1 | Attack | Common | Deal 9 damage to ALL enemies. Draw 1 card. | |
| 0 | Attack | Token | Ethereal. Osty deals 15 damage to a random enemy. Exhaust. | |
| 1 | Attack | Common | Deal 3 damage to a random enemy 4 times. | |
| 1 | Power | Rare | Sovereign Blade gains Replay 1. | |
| 1 | Skill | Uncommon | Gain 2 Focus this turn for each unique Orb you have. | |
| 2 | Attack | Uncommon | Deal 20 damage. The next Power you play costs 0 | |
| 3 | Skill | Uncommon | Sly. Gain | |
| 2 | Attack | Uncommon | Deal 15 damage. The next Attack another player plays on the enemy is played an extra time. | |
| 0 | Power | Rare | Take double damage from enemies. Allies take half damage from enemies. | |
| 1 | Skill | Uncommon | Gain 8 Block. Apply 2 Vulnerable. | |
| 2 | Attack | Rare | Deal 7 damage. Hits an additional time for each time you lost HP this combat. | |
| 0 | Skill | Uncommon | Channel X+1 Lightning. | |
| 1 | Skill | Uncommon | Gain 8 Vigor. | |
| 0 | Attack | Uncommon | Deal 4 damage. Trigger all Lightning against the enemy twice. | |
| 2 | Skill | Uncommon | At the end of 3 turns, deal 50 damage to ALL enemies. | |
| 0 | Skill | Rare | Gain 75 Block. If you take unblocked attack damage this combat, die. | |
| 1 | Attack | Rare | Deal 15 damage. If Fatal, gain an additional card reward. Exhaust. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 5. Exhaust. | |
| 0 | Power | Ancient | Whenever you play a card, gain | |
| 1 | Skill | Rare | Forge 40. | |
| 0 | Skill | Uncommon | Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile. | |
| 1 | Attack | Rare | Deal 6 damage twice. Exhaust a random Attack in your Hand and add its damage to this card. | |
| 1 | Attack | Uncommon | Deal 14 damage. At the start of your next turn, return this to your Hand. | |
| 1 | Power | Uncommon | Whenever you Evoke Lightning, deal 8 damage to each enemy hit. | |
| 1 | Attack | Common | Deal 7 damage and apply 1 Vulnerable to ALL enemies. | |
| 2 | Attack | Rare | Retain. Deal damage equal to the enemy's Doom. Exhaust. | |
| 0 | Power | Rare | At the start of your turn, draw 1 card and discard 1 card. | |
| 2 | Skill | Event | Gain 7 Block. Gain 7 Block at the start of the next 2 turns. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, take 5 damage. Exhaust. |