Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Rare | Weak enemies take double damage from Attacks. | |
| 1 | Skill | Rare | Add Replay to a card in your Hand. It costs an extra | |
| 1 | Power | Rare | Innate. Whenever you create a Status, Channel 1 random Orb. | |
| 1 | Skill | Common | Apply 4 Vulnerable. Exhaust. | |
| 1 | Skill | Common | Gain 9 Block. Exhaust 1 card. | |
| 0 | Skill | Common | Gain Add a Void into your Discard Pile. | |
| 1 | Attack | Common | Deal 7 damage twice. | |
| 1 | Power | Rare | Innate. At the start of your turn, draw 1 card and Exhaust 1 card from your Hand. | |
| 1 | Skill | Uncommon | Gain 15 Block. | |
| 1 | Attack | Uncommon | Deal 20 damage. | |
| 0 | Skill | Rare | Gain 9 Block. Add a copy of this card into your Discard Pile. | |
| 1 | Attack | Basic | Osty deals 9 damage. Deals additional damage equal to Osty's current HP. | |
| 1 | Power | Rare | The first time you gain Block from a card each turn, double the amount gained. | |
| 2 | Attack | Uncommon | Deal 20 damage. The next Attack you play costs 0 | |
| 2 | Skill | Common | Sly. Gain 9 Block. | |
| 2 | Skill | Uncommon | Add 4 Shivs into your Hand. Reduce this card's cost by 1. | |
| 2 | Attack | Uncommon | Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable. | |
| 2 | Attack | Common | Deal 8 damage twice. Play a random Attack from your Draw Pile. | |
| 1 | Attack | Uncommon | Deal 13 damage. The next Ethereal card you play costs 0 | |
| 1 | Skill | Basic | Gain | |
| 1 | Power | Uncommon | Whenever you apply Vulnerable, draw 2 cards. | |
| X | Status | Status | Unplayable. Ethereal. Whenever you draw this card, lose | |
| 3 | Power | Rare | End your turn. The first 2 cards you play each turn are free to play. | |
| 0 | Attack | Uncommon | Deal 14 damage to a random enemy X times. | |
| 3 | Skill | Rare | Channel Lightning equal to the Lightning already Channeled this combat. | |
| X | Status | Status | Gain 1 less | |
| 1 | Power | Uncommon | At the end of your turn, Retain up to 2 cards. | |
| 0 | Attack | Uncommon | Deal 8 damage to ALL enemies X times. | |
| 3 | Attack | Ancient | Deal 44 damage. Stun the enemy. Exhaust. | |
| 0 | Skill | Uncommon | Add a random Power into your Hand. It's free to play this turn. Exhaust. | |
| 0 | Skill | Ancient | Retain. Put a card from your Draw Pile into your Hand. Exhaust. | |
| 0 | Skill | Common | Retain. Gain Exhaust. | |
| Wither | X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. |
| X | Status | Status | Unplayable. | |
| 3 | Power | Ancient | Gain 3 Intangible. At the start of your turn, lose 1 Dexterity. | |
| X | Curse | Curse | Unplayable. Innate. |