Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 1 | Power | Rare | Gain 1 Focus. | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| 3 | Power | Rare | At the start of your turn, gain 2 Strength. | |
| Deprecated Card | 0 | Status | Status | This card was removed in a recent update. Draw 1 card. Remove this from your Deck. Exhaust. |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| 1 | Power | Rare | At the start of your turn, Transform 1 card in your Hand. | |
| 2 | Power | Rare | Whenever an Attack deals unblocked damage, apply 1 Poison. | |
| 3 | Power | Rare | Gain 9 Plating. | |
| 2 | Power | Rare | Shivs now hit ALL enemies. Add 4 Shivs into your Hand. | |
| 1 | Power | Uncommon | Gain an additional 4 Block from Defend cards. | |
| 1 | Power | Uncommon | Whenever a card is Exhausted, gain 3 Block. | |
| 2 | Power | Uncommon | The first time you play a 0 return it to your Hand. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Power | Uncommon | Gain 2 Dexterity. | |
| 2 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Power | Uncommon | Lose 2 Strength. Gain | |
| 1 | Power | Uncommon | At the start of your turn, Forge 5. | |
| 2 | Power | Rare | At the start of your turn, gain | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 6 damage to ALL enemies. | |
| 2 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 1 | Power | Uncommon | Whenever you play a Soul, a random enemy loses 6 HP. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| 2 | Power | Rare | Whenever you draw a card containing “Strike”, it is played against a random enemy. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| 1 | Power | Uncommon | At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies. | |
| 1 | Power | Uncommon | At the start of your turn, add 1 Shiv into your Hand. |