Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Rare | Deal 7 damage. Forge 7. Forges an additional 7 for every other time you've hit the enemy this turn. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| 1 | Skill | Common | Choose a card in your Hand to Transform into Minion Strike+. | |
| 0 | Skill | Uncommon | Another player gains | |
| 1 | Power | Ancient | Gain 5 Focus. At the start of your turn, lose 1 Focus. | |
| 0 | Skill | Rare | Innate. Draw 1 card. Gain Gain Forge 5. Exhaust. | |
| 1 | Power | Uncommon | Whenever you spend or gain | |
| 1 | Skill | Common | Add 4 Shivs into your Hand. Exhaust. | |
| 1 | Skill | Rare | Add 3 Inky Shivs into your Hand. | |
| 1 | Attack | Common | Deal 10 damage. Apply Doom equal to damage dealt. | |
| 2 | Skill | Common | Lose 2 HP. Gain 20 Block. | |
| 0 | Skill | Common | Lose 3 HP. Gain | |
| 3 | Attack | Uncommon | Deal 42 damage. | |
| 1 | Skill | Uncommon | Gain 8 Block. Block is not removed at the start of your next turn. | |
| 0 | Attack | Common | Deal damage equal to your Block. | |
| 1 | Skill | Basic | Summon 7. | |
| 0 | Attack | Rare | Deal 4 damage. At the start of your next turn, return this to your Hand. | |
| 3 | Attack | Rare | Deal 24 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 1 | Attack | Uncommon | If Osty is alive, he deals 12 damage to ALL enemies and you gain 12 Block. Osty dies. | |
| 0 | Skill | Common | Gain 9 Block. Add a Dazed into your Discard Pile. | |
| 0 | Skill | Uncommon | Innate. Gain 13 Block. Exhaust. | |
| 1 | Skill | Uncommon | Gain 6 Cards cost an additional | |
| 2 | Skill | Uncommon | Apply 3 Poison to a random enemy 4 times. | |
| 0 | Skill | Rare | Lose 1 HP. Exhaust 1 card. Gain 2 Strength. | |
| 1 | Attack | Ancient | Deal 30 damage. Apply 7 Vulnerable. | |
| 1 | Attack | Common | Lose 1 HP. Deal 13 damage to ALL enemies. | |
| 0 | Skill | Ancient | Gain Draw 3 cards. Lose 1 Max HP. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 12 Poison. | |
| 2 | Power | Rare | Prevent the next 2 times you would lose HP. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 3 Strength. Gain 3 Dexterity. | |
| 2 | Skill | Rare | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn. | |
| 0 | Attack | Uncommon | Deal 4 damage. Deals 3 additional damage for each Vulnerable on the enemy. | |
| 2 | Skill | Uncommon | Gain 15 Block. Forge 13. | |
| 1 | Skill | Rare | Add 4 random Colorless cards into your Hand. Exhaust. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 1 | Skill | Uncommon | Exhaust 1 card. Draw 3 cards. |