Slay the Spire 2

Cards

73108 / 233 Cards

NameCostTypeRarityCard text
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Flatten2AttackCommonOsty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Gamma Blast0AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Giant Rock1AttackTokenDeal 16 damage.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Graveblast1AttackCommonDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
GreedXCurseCurseUnplayable.
Eternal.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Hegemony2AttackUncommonDeal 15 damage.
Next turn, gain .
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
High Five2AttackUncommonOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
InjuryXCurseCurseUnplayable.
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB