Slay the Spire 2
Cards



Demon Form+At the start of your turn, gain 3 Strength.
Power
3Power, Rare, Cost 3


Devastate+Deal 40 damage.
Attack
1Attack, Uncommon, Cost 1


Devour Life+Whenever you play a Soul, Summon 2.
Power
1Power, Rare, Cost 1


Dismantle+Deal 10 damage.
If the enemy is Vulnerable, hits twice.
Attack
1Attack, Uncommon, Cost 1


Drain Power+Deal 12 damage.
Upgrade 3 random cards in your Discard Pile.
Attack
1Attack, Common, Cost 1


Dramatic Entrance+Innate.
Deal 15 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Dying Star+Ethereal.
Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn.
Attack
1Attack, Rare, Cost 1


Echo Form+The first card you play each turn is played an extra time.
Power
3Power, Rare, Cost 3


Echoing Slash+Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1


Entropy+Innate.
At the start of your turn, Transform 1 card in your Hand.
Power
1Power, Rare, Cost 1


Envenom+Whenever an Attack deals unblocked damage, apply 2 Poison.
Power
2Power, Rare, Cost 2


Eradicate+Retain.
Deal 14 damage X times.
Attack
0Attack, Rare, Cost 0


Eternal Armor+Gain 12 Plating.
Power
3Power, Rare, Cost 3


Exterminate+Deal 4 damage to ALL enemies 4 times.
Attack
1Attack, Event, Cost 1


Falling Star+Deal 12 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
0Attack, Basic, Cost 0


Fan of Knives+Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Power
2Power, Rare, Cost 2


Fasten+Gain an additional 6 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


Fear+Ethereal.
Deal 8 damage.
Apply 2 Vulnerable.
Attack
1Attack, Common, Cost 1


Feed+Deal 12 damage.
If Fatal, raise your Max HP by 4.
Exhaust.
Attack
1Attack, Rare, Cost 1


Feel No Pain+Whenever a card is Exhausted, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Feral+The first time you play a
0
Attack each turn,
return it to your Hand.
Power
1Power, Uncommon, Cost 1


Fetch+Osty deals 6 damage.
If this is the first time this card has been played this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Fiend Fire+Exhaust your Hand.
Deal 10 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Fight Me!+Deal 6 damage twice.
Gain 4 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


Finisher+Deal 8 damage for each Attack already played this turn.
Attack
1Attack, Uncommon, Cost 1


Fisticuffs+Deal 9 damage.
Gain Block equal to damage dealt.
Attack
1Attack, Uncommon, Cost 1


Flak Cannon+Exhaust ALL your Status cards.
Deal 11 damage to a random enemy for each card Exhausted.
Attack
2Attack, Rare, Cost 2


Flash of Steel+Deal 8 damage.
Draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Flatten+Osty deals 16 damage.
This card costs 0
if Osty has attacked this turn.
Attack
2Attack, Common, Cost 2


Flechettes+Deal 7 damage for each Skill in your Hand.
Attack
1Attack, Uncommon, Cost 1


Flick-Flack+Sly.
Deal 8 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Focused Strike+Deal 11 damage.
Gain 2 Focus this turn.
Attack
1Attack, Common, Cost 1


Footwork+Gain 3 Dexterity.
Power
1Power, Uncommon, Cost 1


Forbidden Grimoire+At the end of combat, you may remove a card from your Deck.
Eternal.
Power
1Power, Ancient, Cost 1


Friendship+Lose 1 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FTL+Deal 6 damage.
If you have played fewer than 4 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0