Slay the Spire 2

Cards

109144 / 255 Cards

NameCostTypeRarityCard text
Grave Warden1SkillCommonGain 8 Block.
Add a Soul into your Draw Pile.
Graveblast1AttackCommonDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Hidden Cache1SkillCommonGain .
Next turn, gain .
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Hologram1SkillCommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
I Am Invincible1SkillRareGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Ignition1SkillRareAnother player Channels Plasma.
Exhaust.
Impervious2SkillRareGain 30 Block.
Exhaust.
Invoke1SkillCommonNext turn, Summon 2 and gain .
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Jackpot3AttackRareDeal 25 damage.
Add 3 random 0 cards into your Hand.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Knife Trap2SkillRarePlay every Shiv in your Exhaust Pile on the enemy.
Knockdown3AttackRareDeal 10 damage.
The enemy takes double damage from other players this turn.
Know Thy Place0SkillCommonApply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Leading Strike1AttackCommonDeal 3 damage.
Add 2 Shivs into your Hand.
Leap1SkillCommonGain 9 Block.
Lightning Rod1SkillCommonGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Make It So0AttackRareDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Malaise0SkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB