Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Attack | Uncommon | Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card. | |
| 2 | Attack | Rare | Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust. | |
| 2 | Attack | Uncommon | Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength. | |
| 1 | Attack | Uncommon | Deal 6 damage for each Attack already played this turn. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| 2 | Attack | Rare | Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted. | |
| 0 | Attack | Uncommon | Deal 5 damage. Draw 1 card. | |
| 2 | Attack | Common | Osty deals 12 damage. This card costs 0 | |
| 1 | Attack | Uncommon | Deal 5 damage for each Skill in your Hand. | |
| 1 | Attack | Common | Sly. Deal 6 damage to ALL enemies. | |
| 1 | Attack | Common | Deal 9 damage. Gain 1 Focus this turn. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Power | Uncommon | Gain 2 Dexterity. | |
| 2 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Power | Uncommon | Lose 2 Strength. Gain | |
| 0 | Attack | Uncommon | Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card. | |
| 1 | Power | Uncommon | At the start of your turn, Forge 5. | |
| 0 | Attack | Uncommon | Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 2 | Power | Rare | At the start of your turn, gain | |
| 1 | Attack | Token | Deal 16 damage. | |
| 0 | Attack | Common | Deal 3 damage. If the enemy intends to attack, apply 1 Weak. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| 0 | Attack | Rare | Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies. | |
| 1 | Attack | Common | Deal 4 damage. Put a card from your Discard Pile into your Hand. Exhaust. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 1 | Attack | Common | Deal 12 damage. Draw 2 cards. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Attack | Common | Deal 4 damage 3 times. Add a Slimed into your Discard Pile. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 6 damage to ALL enemies. | |
| 2 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| 1 | Attack | Rare | Deal 10 damage. Double the damage ALL Hang cards deal to this enemy. | |
| 1 | Power | Uncommon | Whenever you play a Soul, a random enemy loses 6 HP. | |
| 1 | Attack | Common | Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile. |