Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Rare | At the start of your turn, gain 3 Block for each unique Orb you have. | |
| 1 | Skill | Common | Channel 1 Frost. Draw 2 cards. | |
| 1 | Skill | Uncommon | Give another player 8 Strength this turn. | |
| 1 | Skill | Rare | Whenever you draw a card this turn, apply 3 Poison to ALL enemies. | |
| 2 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 1 | Skill | Common | Gain 9 Block. Put a card from your Discard Pile on top of your Draw Pile. | |
| 1 | Power | Uncommon | At the start of your turn, apply 9 Doom to a random enemy. | |
| 1 | Attack | Rare | Deal 26 damage to ALL enemies. Fill your Hand with Debris. | |
| 2 | Power | Rare | At the start of your turn, add a random Power into your Hand. | |
| 1 | Attack | Common | Deal 8 damage. Deals 3 additional damage for ALL your cards that have a | |
| 1 | Power | Rare | At the start of your turn, lose 1 HP and gain 10 Block. | |
| 1 | Power | Rare | Vulnerable enemies take an additional 50% damage. | |
| 1 | Attack | Common | Deal 8 damage to ALL enemies. All enemies lose 2 Strength this turn. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 12 damage. Draw 1 card. Discard 1 card. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 1 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 0 | Skill | Uncommon | Enemy loses 15 Strength this turn. Exhaust. | |
| 1 | Skill | Uncommon | Channel 1 Dark. Trigger the passive ability of all Dark Orbs twice. | |
| 2 | Attack | Uncommon | Gain 13 Block. Deal 13 damage. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Skill | Common | Apply 7 Poison. | |
| 1 | Attack | Uncommon | Deal 9 damage. Deals 6 additional damage for each card drawn during your turn. | |
| 2 | Skill | Uncommon | Apply 26 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 7 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Attack | Uncommon | Deal 12 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 0 | Skill | Rare | Draw 5 cards. Choose a Skill in your Hand and play it 3 times. Exhaust. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Skill | Basic | Gain 8 Block. | |
| 1 | Skill | Basic | Gain 8 Block. |