Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 4 | Attack | Uncommon | Deal 27 damage. Whenever you draw this card, reduce its cost by 1. | |
| 1 | Attack | Uncommon | Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat. | |
| 3 | Attack | Rare | Deal 10 damage. The enemy takes double damage from other players this turn. | |
| 3 | Attack | Uncommon | Deal 30 damage. If this kills an enemy, gain 5 | |
| 1 | Attack | Common | Deal 3 damage. Add 2 Shivs into your Hand. | |
| 1 | Power | Uncommon | Ethereal. The first Attack each turn deals 50% additional damage. | |
| 1 | Power | Uncommon | At the start of your turn, trigger the passive ability of your rightmost Orb. | |
| 0 | Attack | Uncommon | Deal 4 damage for each Skill already played this turn. | |
| 1 | Power | Rare | At the start of your turn, draw 1 additional card. | |
| Mad Science | 1 | Attack | Event | ?????? |
| 0 | Attack | Rare | Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand. | |
| 3 | Attack | Rare | Deal 15 damage. Enemy loses 10 Strength this turn. | |
| 2 | Power | Rare | When you play a Skill, it gains Sly. | |
| 1 | Attack | Ancient | Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat. | |
| 2 | Power | Rare | At the start of your turn, play the top card of your Draw Pile. | |
| 1 | Attack | Uncommon | Deal 9 damage. Deals 4 additional damage for each card discarded this turn. | |
| 0 | Attack | Ancient | Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies. | |
| 5 | Attack | Rare | Deal 24 damage. Channel 3 Plasma. | |
| 1 | Attack | Uncommon | Innate. Deal damage equal to the number of cards in your Draw Pile. | |
| 0 | Attack | Token | Deal 13 damage. Exhaust. | |
| 0 | Attack | Token | Deal 6 damage. Draw 1 card. Exhaust. | |
| 0 | Attack | Rare | Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies. | |
| 1 | Attack | Common | Deal 10 damage. Double the enemy's Vulnerable. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Reduce this card's cost to 0 | |
| 2 | Power | Rare | Whenever you attack an enemy, it loses 1 Strength this turn. | |
| 3 | Attack | Rare | Deal 1 damage. Deals 1 additional damage for each card drawn this combat. | |
| 2 | Power | Rare | Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well. | |
| 1 | Attack | Ancient | Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust. | |
| 0 | Power | Rare | Gain Draw 2 cards. At the start of your turn, apply 3 Doom to yourself. | |
| 0 | Attack | Basic | Deal 3 damage. Apply 1 Weak. | |
| 1 | Power | Rare | Gain 8 Plating. | |
| 1 | Power | Rare | The first Attack or Skill you play each turn is placed on top of your Draw Pile. | |
| 1 | Power | Uncommon | At the start of your turn, apply 2 Poison to ALL enemies. | |
| 2 | Attack | Uncommon | Deal 10 damage. Apply 2 Weak. Channel 1 Dark. | |
| 0 | Attack | Uncommon | Deal 8 damage. Damage ALL other enemies equal to the damage dealt. | |
| 2 | Power | Uncommon | Every 4 gain |