Slay the Spire 2
Cards



Spectrum Shift+At the start of your turn, add 1 random Colorless card into your Hand.
Power
1Power, Uncommon, Cost 1


Speedster+Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Spite+Deal 5 damage.
If you lost HP this turn,
hits 3 times.
Attack
0Attack, Uncommon, Cost 0


Splash+Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Spur+Retain.
Summon 5.
Osty heals 7 HP.
Skill
1Skill, Uncommon, Cost 1


Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stardust+Deal 7 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1


Storm+Whenever you play a Power, Channel 2 Lightning.
Power
1Power, Uncommon, Cost 1


Strangle+Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Attack
1Attack, Uncommon, Cost 1


Stratagem+Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Power
0Power, Uncommon, Cost 0


Subroutine+Whenever you play a Power, gain
.
Power
0Power, Uncommon, Cost 0


Summon Forth+Put Sovereign Blade into your Hand from anywhere.
Forge 11.
Skill
1Skill, Uncommon, Cost 1


Sunder+Deal 32 damage.
If this kills an enemy, gain

.
Attack
3Attack, Uncommon, Cost 3


Supermassive+Deal 5 damage.
Deals 4 additional damage for each card you created this combat.
Attack
1Attack, Uncommon, Cost 1


Synchronize+Gain 2 Focus this turn for each unique Orb you have.
Skill
1Skill, Uncommon, Cost 1


Synthesis+Deal 20 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Tactician+Sly.
Gain
.
Skill
3Skill, Uncommon, Cost 3


Tag Team+Deal 15 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


Taunt+Gain 8 Block.
Apply 2 Vulnerable.
Skill
1Skill, Uncommon, Cost 1


Tempest+Channel X+1 Lightning.
Skill
0Skill, Uncommon, Cost 0


Terraforming+Gain 8 Vigor.
Skill
1Skill, Uncommon, Cost 1


Tesla Coil+Deal 4 damage.
Trigger all Lightning against the enemy twice.
Attack
0Attack, Uncommon, Cost 0


The Bomb+At the end of 3 turns, deal 50 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Thinking Ahead+Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Skill
0Skill, Uncommon, Cost 0


Thrumming Hatchet+Deal 14 damage.
At the start of your next turn, return this to your Hand.
Attack
1Attack, Uncommon, Cost 1


Thunder+Whenever you Evoke Lightning, deal 8 damage to each enemy hit.
Power
1Power, Uncommon, Cost 1


Ultimate Defend+Gain 15 Block.
Skill
1Skill, Uncommon, Cost 1


Ultimate Strike+Deal 20 damage.
Attack
1Attack, Uncommon, Cost 1


Unrelenting+Deal 20 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Up My Sleeve+Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


Uppercut+Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


Veilpiercer+Deal 13 damage.
The next Ethereal card you play costs 0
.
Attack
1Attack, Uncommon, Cost 1


Vicious+Whenever you apply Vulnerable, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Volley+Deal 14 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0