Slay the Spire 2
Cards



Restlessness+Retain.
If your Hand is empty, draw 3 cards and gain

.
Skill
0Skill, Uncommon, Cost 0


Royal Gamble+Retain.
Gain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Sacrifice+Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
0Skill, Rare, Cost 0


Scare+Apply 1 Weak to ALL enemies.
Skill
0Skill, Uncommon, Cost 0


Scavenge+Exhaust a card.
Next turn, gain

.
Skill
1Skill, Uncommon, Cost 1


Scourge+Apply 16 Doom.
Draw 2 cards.
Skill
1Skill, Common, Cost 1


Scrawl+Retain.
Draw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Seance+Ethereal.
Transform a card in your Draw Pile into Soul.
Skill
0Skill, Rare, Cost 0


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Shadow Shield+Gain 15 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


Shadow Step+Discard your Hand.
Next turn, Attacks deal double damage.
Skill
0Skill, Rare, Cost 0


Shadowmeld+Double your Block gain this turn.
Skill
0Skill, Rare, Cost 0



Skill
0


Shockwave+Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Signal Boost+The next Power you play is played an additional time.
Exhaust.
Skill
0Skill, Rare, Cost 0


Skim+Draw 4 cards.
Skill
1Skill, Uncommon, Cost 1


Snakebite+Retain.
Apply 10 Poison.
Skill
2Skill, Common, Cost 2


Soul+Draw 3 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Splash+Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Spoils of Battle+Forge 8.
Draw 2 cards.
Skill
1Skill, Common, Cost 1


Spur+Retain.
Summon 5.
Osty heals 7 HP.
Skill
1Skill, Uncommon, Cost 1- Stack


Stack+Gain Block equal to the number of cards in your Discard Pile +3.
Skill
1Skill, Event, Cost 1 


Stoke+Exhaust your Hand.
Add 1 random Upgraded card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


Storm of Steel+Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.
Skill
1Skill, Rare, Cost 1


Summon Forth+Put Sovereign Blade into your Hand from anywhere.
Forge 11.
Skill
1Skill, Uncommon, Cost 1


Supercritical+Gain 6
.
Exhaust.
Skill
0Skill, Rare, Cost 0


Survivor+Gain 11 Block.
Discard 1 card.
Skill
1Skill, Basic, Cost 1


Synchronize+Gain 2 Focus this turn for each unique Orb you have.
Skill
1Skill, Uncommon, Cost 1


Tactician+Sly.
Gain
.
Skill
3Skill, Uncommon, Cost 3


Taunt+Gain 8 Block.
Apply 2 Vulnerable.
Skill
1Skill, Uncommon, Cost 1


Tempest+Channel X+1 Lightning.
Skill
0Skill, Uncommon, Cost 0


Terraforming+Gain 8 Vigor.
Skill
1Skill, Uncommon, Cost 1


The Bomb+At the end of 3 turns, deal 50 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2