Slay the Spire 2

Cards

217252 / 344 Cards

NameCostTypeRarityCard text
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Poisoned Stab1AttackCommonDeal 6 damage.
Apply 3 Poison.
Poke0AttackCommonOsty deals 6 damage.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Poor SleepXCurseCurseUnplayable.
Retain.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Precise Cut0AttackUncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Protector1AttackAncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Pull from Below1AttackUncommonDeal 5 damage for each Ethereal card played this combat.
Pyre2PowerRareGain at the start of each turn.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rattle1AttackUncommonOsty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Reap3AttackCommonRetain.
Deal 27 damage.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reave1AttackCommonDeal 9 damage.
Add a Soul into your Draw Pile.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Right Hand Hand0AttackUncommonOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Sculpting Strike1AttackCommonDeal 9 damage.
Add Ethereal to a card in your Hand.
Seeker Strike1AttackUncommonDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB