Slay the Spire 2

Cards

217252 / 578 Cards

NameCostTypeRarityCard text
Forbidden Grimoire+1PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Foregone Conclusion+1SkillRareNext turn, put 3 cards from your Draw Pile into your Hand.
Forgotten Ritual+1SkillUncommonIf you Exhausted a card this turn, gain 4.
Exhaust.
Frantic Escape1StatusStatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
Friendship+1PowerUncommonLose 1 Strength.
Gain at the start of each turn.
FTL+0AttackUncommonDeal 6 damage.
If you have played fewer than 4 cards this turn, draw 1 card.
Fuel+0SkillTokenGain .
Draw 2 cards.
Exhaust.
Furnace+1PowerUncommonAt the start of your turn, Forge 7.
Fusion+1SkillUncommonChannel 1 Plasma.
Gamma Blast+0AttackUncommonDeal 18 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gang Up+1AttackUncommonDeal 5 damage.
Deals 7 additional damage for each time another player has attacked the enemy this turn.
Gather Light+1SkillCommonGain 11 Block.
Gain .
Genesis+2PowerRareAt the start of your turn, gain .
Genetic Algorithm+1SkillRareGain 1 Block.
Permanently increase this card's Block by 4.
Exhaust.
Giant Rock+1AttackTokenDeal 20 damage.
Glacier+2SkillUncommonGain 9 Block.
Channel 2 Frost.
Glasswork+1SkillUncommonGain 8 Block.
Channel 1 Glass.
Glimmer+1SkillUncommonDraw 4 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glimpse Beyond+1SkillRareALL players add 4 Souls into their Draw Pile.
Exhaust.
Glitterstream+2SkillCommonGain 13 Block.
Next turn, gain 7 Block.
Glow+1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
Go for the Eyes+0AttackCommonDeal 4 damage.
If the enemy intends to attack, apply 2 Weak.
Gold Axe+1AttackRareRetain.
Deal damage equal to the number of cards played this combat.
Grand Finale+0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies.
Grave Warden+1SkillCommonGain 11 Block.
Add a Soul into your Draw Pile.
Graveblast+1AttackCommonDeal 6 damage.
Put a card from your Discard Pile into your Hand.
GreedXCurseCurseUnplayable.
Eternal.
GUARDS!!!+2SkillRareTransform any number of cards in your Hand into Minion Sacrifice+.
Exhaust.
Guiding Star+1AttackCommonDeal 13 damage.
Draw 3 cards.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Gunk Up+1AttackCommonDeal 5 damage 3 times.
Add a Slimed into your Discard Pile.
Hailstorm+1PowerUncommonAt the end of your turn, if you have Frost, deal 8 damage to ALL enemies.
Hammer Time+1PowerRareWhenever you Forge, all allies Forge as well.
Hand of Greed+2AttackRareDeal 25 damage.
If Fatal, gain 25 Gold.
Hand Trick+1SkillUncommonGain 10 Block.
Add Sly to a Skill in your Hand this turn.
Hang+1AttackRareDeal 13 damage.
Double the damage ALL Hang cards deal to this enemy.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB