Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Skill | Rare | Next turn, put 3 cards from your Draw Pile into your Hand. | |
| 1 | Skill | Uncommon | If you Exhausted a card this turn, gain 4 Exhaust. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Power | Uncommon | Lose 1 Strength. Gain | |
| 0 | Attack | Uncommon | Deal 6 damage. If you have played fewer than 4 cards this turn, draw 1 card. | |
| 0 | Skill | Token | Gain Draw 2 cards. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, Forge 7. | |
| 1 | Skill | Uncommon | Channel 1 Plasma. | |
| 0 | Attack | Uncommon | Deal 18 damage. Apply 2 Weak. Apply 2 Vulnerable. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 7 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Skill | Common | Gain 11 Block. Gain | |
| 2 | Power | Rare | At the start of your turn, gain | |
| 1 | Skill | Rare | Gain 1 Block. Permanently increase this card's Block by 4. Exhaust. | |
| 1 | Attack | Token | Deal 20 damage. | |
| 2 | Skill | Uncommon | Gain 9 Block. Channel 2 Frost. | |
| 1 | Skill | Uncommon | Gain 8 Block. Channel 1 Glass. | |
| 1 | Skill | Uncommon | Draw 4 cards. Put 1 card from your Hand on top of your Draw Pile. | |
| 1 | Skill | Rare | ALL players add 4 Souls into their Draw Pile. Exhaust. | |
| 2 | Skill | Common | Gain 13 Block. Next turn, gain 7 Block. | |
| 1 | Skill | Common | Gain Draw 1 card. Next turn, draw 1 card. | |
| 0 | Attack | Common | Deal 4 damage. If the enemy intends to attack, apply 2 Weak. | |
| 1 | Attack | Rare | Retain. Deal damage equal to the number of cards played this combat. | |
| 0 | Attack | Rare | Can only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies. | |
| 1 | Skill | Common | Gain 11 Block. Add a Soul into your Draw Pile. | |
| 1 | Attack | Common | Deal 6 damage. Put a card from your Discard Pile into your Hand. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| 2 | Skill | Rare | Transform any number of cards in your Hand into Minion Sacrifice+. Exhaust. | |
| 1 | Attack | Common | Deal 13 damage. Draw 3 cards. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Attack | Common | Deal 5 damage 3 times. Add a Slimed into your Discard Pile. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 8 damage to ALL enemies. | |
| 1 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 2 | Attack | Rare | Deal 25 damage. If Fatal, gain 25 Gold. | |
| 1 | Skill | Uncommon | Gain 10 Block. Add Sly to a Skill in your Hand this turn. | |
| 1 | Attack | Rare | Deal 13 damage. Double the damage ALL Hang cards deal to this enemy. |