Slay the Spire 2

Cards

253288 / 359 Cards

NameCostTypeRarityCard text
Reave1AttackCommonDeal 9 damage.
Add a Soul into your Draw Pile.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scourge1SkillCommonApply 13 Doom.
Draw 1 card.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Sculpting Strike1AttackCommonDeal 9 damage.
Add Ethereal to a card in your Hand.
Seance1SkillRareEthereal.
Transform a card in your Draw Pile into Soul.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shared Fate0SkillRareLose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Slice0AttackCommonDeal 6 damage.
Slimed1StatusStatusDraw 1 card.
Exhaust.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Clear all
Cards · Slay the Spire 2 · Page 8 · SlaySpireDB