Slay the Spire 2
Cards



Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stardust+Deal 7 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1


Storm+Whenever you play a Power, Channel 2 Lightning.
Power
1Power, Uncommon, Cost 1


Strangle+Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Attack
1Attack, Uncommon, Cost 1


Stratagem+Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Power
0Power, Uncommon, Cost 0


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Subroutine+Whenever you play a Power, gain
.
Power
0Power, Uncommon, Cost 0


Sucker Punch+Deal 10 damage.
Apply 2 Weak.
Attack
1Attack, Common, Cost 1


Sunder+Deal 32 damage.
If this kills an enemy, gain

.
Attack
3Attack, Uncommon, Cost 3


Supermassive+Deal 5 damage.
Deals 4 additional damage for each card you created this combat.
Attack
1Attack, Uncommon, Cost 1


Suppress+Innate.
Deal 17 damage.
Apply 5 Weak.
Attack
0Attack, Ancient, Cost 0


Sweeping Beam+Deal 9 damage to ALL enemies.
Draw 1 card.
Attack
1Attack, Common, Cost 1


Sweeping Gaze+Ethereal.
Osty deals 15 damage to a random enemy.
Exhaust.
Attack
0Attack, Token, Cost 0


Sword Boomerang+Deal 3 damage to a random enemy 4 times.
Attack
1Attack, Common, Cost 1


Sword Sage+Sovereign Blade gains Replay 1.
Power
1Power, Rare, Cost 1


Synthesis+Deal 20 damage.
The next Power you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Tag Team+Deal 15 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


Tank+Take double damage from enemies.
Allies take half damage from enemies.
Power
0Power, Rare, Cost 0


Tear Asunder+Deal 7 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


Tesla Coil+Deal 4 damage.
Trigger all Lightning against the enemy twice.
Attack
0Attack, Uncommon, Cost 0


The Hunt+Deal 15 damage.
If Fatal, gain an additional card reward.
Exhaust.
Attack
1Attack, Rare, Cost 1


The Scythe+Deal 13 damage.
Permanently increase this card's damage by 5.
Exhaust.
Attack
2Attack, Rare, Cost 2


The Sealed Throne+Whenever you play a card, gain
.
Power
0Power, Ancient, Cost 0


Thrash+Deal 6 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Attack
1Attack, Rare, Cost 1


Thrumming Hatchet+Deal 14 damage.
At the start of your next turn, return this to your Hand.
Attack
1Attack, Uncommon, Cost 1


Thunder+Whenever you Evoke Lightning, deal 8 damage to each enemy hit.
Power
1Power, Uncommon, Cost 1


Thunderclap+Deal 7 damage and apply 1 Vulnerable to ALL enemies.
Attack
1Attack, Common, Cost 1


Time's Up+Retain.
Deal damage equal to the enemy's Doom.
Exhaust.
Attack
2Attack, Rare, Cost 2


Tools of the Trade+At the start of your turn, draw 1 card and discard 1 card.
Power
0Power, Rare, Cost 0


Tracking+Weak enemies take double damage from Attacks.
Power
1Power, Rare, Cost 1