Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Power | Uncommon | At the end of your turn, 1 random Attack in your Hand is played against a random enemy. | |
| 0 | Attack | Uncommon | Deal 5 damage to a random enemy X times. | |
| 3 | Attack | Uncommon | Deal 12 damage to ALL enemies. Costs 1 less | |
| 1 | Power | Uncommon | Gain 4 Plating. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. | |
| 1 | Attack | Uncommon | Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP. | |
| 1 | Power | Uncommon | Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you play a Power, gain | |
| 1 | Attack | Common | Deal 8 damage. Apply 1 Weak. | |
| 3 | Attack | Uncommon | Deal 24 damage. If this kills an enemy, gain | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 3 additional damage for each card you created this combat. | |
| 0 | Attack | Ancient | Innate. Deal 11 damage. Apply 3 Weak. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 0 | Attack | Token | Ethereal. Osty deals 10 damage to a random enemy. Exhaust. | |
| 1 | Attack | Common | Deal 3 damage to a random enemy 3 times. | |
| 2 | Power | Rare | Sovereign Blade gains Replay 1. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Power you play costs 0 | |
| 2 | Attack | Uncommon | Deal 11 damage. The next Attack another player plays on the enemy is played an extra time. | |
| 1 | Power | Rare | Take double damage from enemies. Allies take half damage from enemies. | |
| 2 | Attack | Rare | Deal 5 damage. Hits an additional time for each time you lost HP this combat. | |
| 0 | Attack | Uncommon | Deal 3 damage. Trigger all Lightning against the enemy. | |
| 1 | Attack | Rare | Deal 10 damage. If Fatal, gain an additional card reward. Exhaust. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 4. Exhaust. | |
| 1 | Power | Ancient | Whenever you play a card, gain | |
| 1 | Attack | Rare | Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card. | |
| 1 | Attack | Uncommon | Deal 11 damage. At the start of your next turn, return this to your Hand. | |
| 1 | Power | Uncommon | Whenever you Evoke Lightning, deal 6 damage to each enemy hit. | |
| 1 | Attack | Common | Deal 4 damage and apply 1 Vulnerable to ALL enemies. | |
| 2 | Attack | Rare | Deal damage equal to the enemy's Doom. Exhaust. | |
| 1 | Power | Rare | At the start of your turn, draw 1 card and discard 1 card. | |
| 2 | Power | Rare | Weak enemies take double damage from Attacks. |