Slay the Spire 2
Cards



ToxicAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Status
1Status, Status, Cost 1


TransfigureAdd Replay to a card in your Hand.
It costs an extra
.
Exhaust.
Skill
1Skill, Rare, Cost 1


TrembleApply 3 Vulnerable.
Exhaust.
Skill
1Skill, Common, Cost 1


True GritGain 7 Block.
Exhaust 1 card at random.
Skill
1Skill, Common, Cost 1


TURBOGain 
.
Add a Void into your Discard Pile.
Skill
0Skill, Common, Cost 0


Ultimate DefendGain 11 Block.
Skill
1Skill, Uncommon, Cost 1


UndeathGain 7 Block.
Add a copy of this card into your Discard Pile.
Skill
0Skill, Rare, Cost 0


UntouchableSly.
Gain 6 Block.
Skill
2Skill, Common, Cost 2


Up My SleeveAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Skill
2Skill, Uncommon, Cost 2


VenerateGain 
.
Skill
1Skill, Basic, Cost 1


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


VoltaicChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Skill
3Skill, Rare, Cost 3


Waste AwayGain 1 less
per turn.
StatusStatus, Status


White NoiseAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


WishPut a card from your Draw Pile into your Hand.
Exhaust.
Skill
0Skill, Ancient, Cost 0


WispGain
.
Exhaust.
Skill
0Skill, Common, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


WritheUnplayable.
Innate.
CurseCurse, Curse


ZapChannel 1 Lightning.
Skill
1Skill, Basic, Cost 1