Slay the Spire 2

Cards

289324 / 344 Cards

NameCostTypeRarityCard text
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Strangle1AttackUncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Stratagem1PowerUncommonWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sucker Punch1AttackCommonDeal 8 damage.
Apply 1 Weak.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Supermassive1AttackUncommonDeal 5 damage.
Deals 3 additional damage for each card you created this combat.
Suppress0AttackAncientInnate.
Deal 11 damage.
Apply 3 Weak.
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Sweeping Gaze0AttackTokenEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Sword Boomerang1AttackCommonDeal 3 damage to a random enemy 3 times.
Sword Sage2PowerRareSovereign Blade gains Replay 1.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Tank1PowerRareTake double damage from enemies.
Allies take half damage from enemies.
Tear Asunder2AttackRareDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Scythe2AttackRareDeal 13 damage.
Permanently increase this card's damage by 4.
Exhaust.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
Thrash1AttackRareDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunderclap1AttackCommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Time's Up2AttackRareDeal damage equal to the enemy's Doom.
Exhaust.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
Twin Strike1AttackCommonDeal 5 damage twice.
Tyranny1PowerRareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Clear all
Cards · Slay the Spire 2 · Page 9 · SlaySpireDB