Slay the Spire 2
Cards



Accuracy+Shivs deal 6 additional damage.
Power
1Power, Uncommon, Cost 1


Automation+Every 10 cards you draw, gain
.
Power
0Power, Uncommon, Cost 0


Black Hole+Whenever you spend or gain
, deal 4 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Bulk Up+Lose 1 Orb Slot.
Gain 3 Strength.
Gain 3 Dexterity.
Power
2Power, Uncommon, Cost 2


Calcify+Osty's attacks deal 6 additional damage.
Power
1Power, Uncommon, Cost 1


Capacitor+Gain 3 Orb Slots.
Power
1Power, Uncommon, Cost 1


Child of the Stars+Whenever you spend
, gain 3 Block for each
spent.
Power
1Power, Uncommon, Cost 1


Countdown+At the start of your turn, apply 9 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Danse Macabre+Whenever you play a card that costs 
or more, gain 6 Block.
Power
1Power, Uncommon, Cost 1


Fasten+Gain an additional 6 Block from Defend cards.
Power
1Power, Uncommon, Cost 1


Feel No Pain+Whenever a card is Exhausted, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Feral+The first time you play a
0
Attack each turn,
return it to your Hand.
Power
1Power, Uncommon, Cost 1


Footwork+Gain 3 Dexterity.
Power
1Power, Uncommon, Cost 1


Friendship+Lose 1 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


Furnace+At the start of your turn, Forge 7.
Power
1Power, Uncommon, Cost 1


Hailstorm+At the end of your turn, if you have Frost, deal 8 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Haunt+Whenever you play a Soul, a random enemy loses 8 HP.
Power
1Power, Uncommon, Cost 1


Inferno+At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 9 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Infinite Blades+Innate.
At the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


Inflame+Gain 3 Strength.
Power
1Power, Uncommon, Cost 1


Iteration+The first time you draw a Status each turn, draw 3 cards.
Power
1Power, Uncommon, Cost 1


Juggling+Innate.
Add a copy of the third Attack you play each turn into your Hand.
Power
1Power, Uncommon, Cost 1


Lethality+Ethereal.
The first Attack each turn deals 75% additional damage.
Power
1Power, Uncommon, Cost 1


Loop+At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.
Power
1Power, Uncommon, Cost 1


Noxious Fumes+At the start of your turn, apply 3 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


Orbit+Every 4
you spend,
gain
.
Power
1Power, Uncommon, Cost 1


Outbreak+Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Pagestorm+Whenever you draw an Ethereal card, draw 1 card.
Power
0Power, Uncommon, Cost 0


Pale Blue Dot+If you play 5 or more cards in a turn, draw 2 cards at the start of your next turn.
Power
1Power, Uncommon, Cost 1


Panache+Every time you play 5 cards in a single turn, deal 14 damage to ALL enemies.
Power
0Power, Uncommon, Cost 0


Parry+Sovereign Blade now gains 14 Block.
Power
1Power, Uncommon, Cost 1


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Pillar of Creation+Whenever you create a card, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Prep Time+At the start of your turn, gain 6 Vigor.
Power
1Power, Uncommon, Cost 1


Prowess+Gain 2 Strength.
Gain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1