Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| X | Curse | Curse | Unplayable. Ethereal. Eternal. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal. | |
| 2 | Attack | Basic | Deal 8 damage. Apply 2 Vulnerable. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, lose 6 HP. | |
| 1 | Power | Ancient | Gain 4 Focus. At the start of your turn, lose 1 Focus. | |
| 1 | Attack | Ancient | Deal 20 damage. Apply 5 Vulnerable. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| 0 | Attack | Event | Deal 14 damage. | |
| X | Quest | Quest | Unplayable. Can be hatched at a Rest Site. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| Clash | 0 | Attack | Event | Can only be played if every card in your Hand is an Attack. Deal 14 damage. |
| X | Curse | Curse | Unplayable. Ethereal. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Status | Status | Unplayable. Ethereal. | |
| 1 | Status | Status | Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, take 2 damage. | |
| Deprecated Card | 0 | Status | Status | This card was removed in a recent update. Draw 1 card. Remove this from your Deck. Exhaust. |
| X | Status | Status | At the end of your turn, take 6 damage. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| 1 | Attack | Event | Deal 3 damage to ALL enemies 4 times. | |
| 0 | Attack | Basic | Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 2 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 1 | Attack | Token | Deal 16 damage. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| X | Curse | Curse | Unplayable. | |
| X | Quest | Quest | Unplayable. Unlocks a special event in the next Act. | |
| Mad Science | 1 | Attack | Event | ?????? |
| 1 | Attack | Ancient | Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat. |