Slay the Spire 2

Cards

136 / 104 Cards

NameCostTypeRarityCard text
Apotheosis+1SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition+1SkillAncientGain 1 Intangible.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Bash+2AttackBasicDeal 10 damage.
Apply 3 Vulnerable.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Biased Cognition+1PowerAncientGain 5 Focus.
At the start of your turn, lose 1 Focus.
Bodyguard+1SkillBasicSummon 7.
Break+1AttackAncientDeal 30 damage.
Apply 7 Vulnerable.
Brightest Flame+0SkillAncientGain .
Draw 3 cards.
Lose 1 Max HP.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrd Swoop+0AttackEventDeal 18 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Caltrops+1PowerEventWhenever you are attacked, deal 5 damage back.
Clash+0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 18 damage.
ClumsyXCurseCurseUnplayable.
Ethereal.
Corruption+2PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Curse of the BellXCurseCurseUnplayable.
Eternal.
DazedXStatusStatusUnplayable.
Ethereal.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Defend+1SkillBasicGain 8 Block.
Defend+1SkillBasicGain 8 Block.
Defend+1SkillBasicGain 8 Block.
Defend+1SkillBasicGain 8 Block.
Defend+1SkillBasicGain 8 Block.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
Distraction+0SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Dual Wield+1SkillEventChoose an Attack or Power card. Add 2 copies of that card into your Hand.
Dualcast+0SkillBasicEvoke your rightmost Orb twice.
Enlightenment+0SkillEventReduce the cost of ALL cards in your Hand to 1 this combat.
Exhaust.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench+1SkillEventDouble your Block.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB