Slay the Spire 2

Cards

136 / 115 Cards

NameCostTypeRarityCard text
Accuracy1PowerUncommonShivs deal 4 additional damage.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Backstab0AttackUncommonInnate.
Deal 11 damage.
Exhaust.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Bludgeon3AttackUncommonDeal 32 damage.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Bury4AttackUncommonDeal 52 damage.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Capacitor1PowerUncommonGain 2 Orb Slots.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Death March1AttackUncommonDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Debilitate1AttackUncommonDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Devastate1AttackUncommonDeal 30 damage.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Fetch0AttackUncommonOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Footwork1PowerUncommonGain 2 Dexterity.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Gamma Blast0AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB