Slay the Spire
Cards



AggregateGain for every 4 cards in your draw pile.
Skill
1Skill, Uncommon, Cost 1


Auto-ShieldsIf you have no Block, gain 11 Block.
Skill
1Skill, Uncommon, Cost 1


BashDeal 8 damage.
Apply 2 Vulnerable.
Attack
2Attack, Starter, Cost 2


Battle TranceDraw 3 cards.
You cannot draw additional cards this turn.
Skill
0Skill, Uncommon, Cost 0


BlizzardDeal damage equal to 2 times the number of Frost Channeled this combat to ALL enemies.
Attack
1Attack, Uncommon, Cost 1


Blood for BloodCosts 1 less
for each time you lose HP this combat.
Deal 18 damage.
Attack
4Attack, Uncommon, Cost 4


BloodlettingLose 3 HP.
Gain .
Skill
0Skill, Uncommon, Cost 0


Boot SequenceInnate.
Gain 10 Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Burning PactExhaust 1 card.
Draw 2 cards.
Skill
1Skill, Uncommon, Cost 1


CapacitorGain 2 Orb slots.
Power
1Power, Uncommon, Cost 1


CarnageEthereal.
Deal 20 damage.
Attack
2Attack, Uncommon, Cost 2


ChaosChannel 1 random Orb.
Skill
1Skill, Uncommon, Cost 1


ChillChannel 1 Frost for each enemy in combat.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


CombustAt the end of your turn, lose 1 HP and deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


ConsumeGain 2 Focus.
Lose 1 Orb slot.
Skill
2Skill, Uncommon, Cost 2


Dark EmbraceWhenever a card is Exhausted,
draw 1 card.
Power
2Power, Uncommon, Cost 2


DarknessChannel 1 Dark.
Skill
1Skill, Uncommon, Cost 1


DefendGain 5 Block.
Skill
1Skill, Starter, Cost 1


DefendGain 5 Block.
Skill
1Skill, Starter, Cost 1


DefragmentGain 1 Focus.
Power
1Power, Uncommon, Cost 1


DisarmEnemy loses 2 Strength.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Doom and GloomDeal 10 damage to ALL enemies.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Double EnergyDouble your Energy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


DropkickDeal 5 damage.
If the enemy has Vulnerable,
gain and
draw 1 card.
Attack
1Attack, Uncommon, Cost 1


Dual WieldChoose an Attack or Power card. Add a copy of that card into your hand.
Skill
1Skill, Uncommon, Cost 1


DualcastEvoke your next Orb twice.
Skill
1Skill, Starter, Cost 1


EntrenchDouble your Block.
Skill
2Skill, Uncommon, Cost 2


EvolveWhenever you draw a Status card, draw 1 card.
Power
1Power, Uncommon, Cost 1


Feel No PainWhenever a card is Exhausted,
gain 3 Block.
Power
1Power, Uncommon, Cost 1


Fire BreathingWhenever you draw a Status or Curse card, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Flame BarrierGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Skill
2Skill, Uncommon, Cost 2


Force FieldCosts 1 less for each Power card played this combat.
Gain 12 Block.
Skill
4Skill, Uncommon, Cost 4


FTLDeal 5 damage. If you have played less than 3 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


FusionChannel 1 Plasma.
Skill
2Skill, Uncommon, Cost 2


Genetic AlgorithmGain 1 Block. Permanently increase this card's Block by 2.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Ghostly ArmorEthereal.
Gain 10 Block.
Skill
1Skill, Uncommon, Cost 1
Cut from the game63
Unknown
Unknown
DEPRECATED Awakened Strike
Deal ? damage.
Unknown
DEPRECATED Big Brain
Retain.
Draw 1 card.
Exhaust.Upgraded
Retain.
Draw 1 card.DEPRECATED Blessed
Shuffle ? Miracles into your draw pile.
Exhaust.Upgraded
Shuffle ? Miracles+ into your draw pile.
Exhaust.Unknown
DEPRECATED Brilliance Aura
DEPRECATED

Calm
Upon exiting Calm, gain .
Causality
Draw cards until your hand is full.
Exhaust.Upgraded
Retain.
Draw cards until your hand is full.
Exhaust.Unknown
Unknown
Unknown
Clarity
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the other.Upgraded
Look at the top ? cards of your draw pile. Add 1 to your hand.
Exhaust the rest.Cleanse Evil
Add X Smite into your hand.
Upgraded
Add X Smite+ into your hand.
Unknown
Unknown
Unknown
DEPRECATED Crescent Kick
Deal ? damage.
If you have Vigor,
gain and
draw 1 card.
Eruption
Deal ? damage.
Enter Wrath.DEPRECATED Experienced
Gain ? Block for each Upgraded card in your hand.
DEPRECATED Flame Mastery
Gain ? Strength.
DEPRECATED Flare
DEPRECATED.
DEPRECATED Flick
Deal ? damage.
If an enemy is Flicked 3 times, they take ? damage.DEPRECATED Flicker
Deal ? damage. If this kills the enemy, return this card to your hand.
DEPRECATED Flow
When you play an Attack, gain 1 temporary Dexterity. When you play a Skill, gain 1 temporary Strength.
DEPRECATED Flow State
Wrath: Enter Calm.
Calm: Enter Wrath.
Exhaust.Upgraded
Wrath: Enter Calm.
Calm: Enter Wrath.Unknown
DEPRECATED Fury Aura
Retain.
Gain ? temporary Strength.
At the start of your turn, gain 1 temporary Strength.Unknown
Unknown
Unknown
DEPRECATED Let Fate Decide
Play the top X cards of your draw pile. If X is 3 or more, Retain X cards.

Master Reality
Whenever a card is created during combat, Upgrade it.
Mastery
Whenever you attempt to switch Stances to your current Stance, gain .
DEPRECATED
DEPRECATED
Upgraded
DEPRECATED
Unknown
Pressure Points
Apply ? Mark.
ALL enemies lose HP equal to their Mark.Peace
Retain.
ALL enemies lose ? Strength this turn.
Exhaust.DEPRECATED Perfected Form
If you have entered all basic Stances this turn, enter Divinity.
Exhaust.Upgraded
If you have entered all basic Stances this turn, enter Divinity.
DEPRECATED Polymath
Enter Calm or Wrath.
Exhaust.DEPRECATED Prediction
Gain ? Block at the start of your next turn.
DEPRECATED Punishment
Enter Punishment Stance.
Unknown
DEPRECATED Retreating Hand
Ethereal.
Gain ? Block. If the previous card played was an Attack, return this card to your hand.Upgraded
Gain ? Block. If the previous card played was an Attack, return this card to your hand.
DEPRECATED Retribution
Whenever you lose HP, gain ? Vigor.
DEPRECATED Serenity
While you are in Calm, HP loss is reduced by ?.
Unknown
Unknown
DEPRECATED Soothing Aura
Retain.
Apply ? Weak.
At the start of your turn, apply 1 Weak to a random enemy.DEPRECATED Step and Strike
Costs 1 less per switched Stance this turn.
Gain ? Block.
Deal ? damage.Unknown
DEPRECATED Sublime Slice
Deal ? damage.
Enter a random Stance.DEPRECATED Survey
Gain ? Block.
Gain ? Vigor.DEPRECATED Swipe
Deal ? damage. Deal half this damage to all other enemies.
Unknown
DEPRECATED Torrent
Deal ? damage to ALL enemies ? times.
Exhaust.Transcendence
Upgrade all cards that Retain in your hand.
Truth
Retain.
Deal ? damage.
Draw ? card.
Exhaust.Upgraded
Retain.
Deal ? damage.
Draw ? cards.
Exhaust.DEPRECATED Ward Aura
Retain.
Gain ? Block.
At the start of your turn, gain ? Block.DEPRECATED Windup
Deal ? damage.
Gain ? Vigor.Wisdom
Retain.
Draw ? cards.
Exhaust.
Wrath
Deal and receive double attack damage.