DarknessChannel 1 Dark.Skill1
Darkness+Channel 1 Dark.
Trigger the passive ability of all Dark orbs.
Skill1
Add to deck
Channel
Channeling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room.
Dark
Orb: Increases damage every turn. When Evoked, deals damage to the enemy with the least HP.

Darkness

The Defect

Darkness+Channel 1 Dark.
Trigger the passive ability of all Dark orbs.

Obtained

card rewardsThe Defect

Merchant price

StS1
Shop band
67–82GoldBase price: 75 Gold Shop roll: ×0.9–1.1

Slay the Spire 2

Darkness
StS1StS2
Card textChannel 1 Dark.Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.